CLASS SUMMARYRobotics has always fascinated us, from a wide variety of science-fiction movies and novels to modern-day products. This class will introduce students to the excitement by designing, programming, and building your own robot as a part of a team. It will also allow students to think creatively in solving problems a number of different ways as a member of a team.
This course will use the STEM approach and draw upon the students’ previous knowledge of Science, Technology, Engineering and Math to help them complete weekly challenges that will expose them to the interesting world of robotics. Robotics has a strong appeal to this powerfully competitive and technology literate generation. It embodies a perfect blend of applied physics, computer programming, digital and physical prototyping and design integrated problem solving, teamwork and leadership. |
Class InformationClass Competitions & Challenges
Competitions Phase Explanations |
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Robotics Links
Robotics News and Videos found on the internet.
Summary
The game is played on an 8 ft x 8 ft field which is divided in half by a 12” tall wall. At the center of this wall are two 18” tall trapezoidal shaped goals, one on each side of the wall. There are also two 4” tall slots along the base of the wall. One robot is placed on each side of the field with twelve small foam soccer balls and six foam footballs.
The object of the game is simple: get as many balls onto your opponent’s side of the field as possible during a two minute match. At the end of the match referees will count the total balls on each side of the field. Points are awarded based on the number of balls on your opponent's side as well as in the trapezoidal goal. |
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Summary
High-rise is played on an 8 ft. x 8 ft. field, surrounded by a 2.5 inch tall perimeter. There are a total of twenty-seven cubes (9 red, 9 green, 9 blue) available as Scoring Objects in the game.
There is one Scoring Zone for each team that they must start in. The object is to collect as many blocks in your scoring zone as possible to score points. Points can be multiplied by stacking blocks on top of each other. (Ex: If a robot builds a tower of all blue cubes, three blocks tall, every blue block in that robot's scoring are is worth three points.) The higher a robot stack's the blocks, the greater the multiplier. |
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Summary
Minesweeper is played on an 8 ft. x 8 ft. field, surrounded by a 2.5 inch tall perimeter. There are a number of 'mines' (a ping-pong ball perched on a cardboard tube/ pedestal) scattered throughout the field. Half red and half blue. Each robot must 'diffuse' the mines of their corresponding color by removing the ping-pong ball from the pedestal and 'disposing' of it in one of the designated containers. Points are awarded for disarming mines and additional points are awarded for disposing of those mines. Multiplier points can be earned by robots who dispose of the mines in the taller bin in the middle.
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Summary
Sumobots is played on a taped out hexagon on the class room floor approximately 6' x 6'. The objective of the competition is to either push your opponent out of the ring or flip it over so that it is unable to continue or right itself as many times as possible in the time allotted. Bonus points are also awarded to the robot that is over or closest to the X at the center of the ring when time expires.
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Project Documents
Sumo Robots Competition Presentation
Sumo Robots Competition Design Brief Pre-Design Evaluation & Brainstorming Sheet Design Explanation Sheet & Sketches Inspection Sheet Practice Work Habits Evaluation Design Reflection Sheet Student Evaluation & Project Review Sheet Weekly Logs |
Summary
Competition Information Coming Soon
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Project Documents
Competition Presentation
Competition Design Brief Pre-Design Evaluation & Brainstorming Sheet Design Explanation Sheet & Sketches Inspection Sheet Practice Work Habits Evaluation Design Reflection Sheet Student Evaluation & Project Review Sheet Weekly Logs |
Summary
Competition Information Coming Soon
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Project Documents
Competition Presentation
Competition Design Brief Pre-Design Evaluation & Brainstorming Sheet Design Explanation Sheet & Sketches Inspection Sheet Practice Work Habits Evaluation Design Reflection Sheet Student Evaluation & Project Review Sheet Weekly Logs |